NOISETUBE
Factsheet
Developer:
Belief Engine
Based in Redmond, Washington
Release date:
Google Cardboard edition released May 17th, 2017
SteamVR edition TBD
Platforms:
Google Cardboard
SteamVR (Planned)
Website:
Description
NOISETUBE (aka KPROJ#10) is a virtual reality and music visual experiment. Feed it a song, space out, and be whisked away into a unique geometric journey. NOISETUBE is powered by feeding it a music file and it generates an ever expanding tunnel for you to be shot through in space.
History
The strong emotion that inspired this, was wanting to be barrelling through space at an appropriate speed based on the intensity of the song I was listening to. Maybe you’ve encountered this feeling in real life- while driving down the highway or riding a bike and the song you’re listening to somehow just feels like the right pace.
KPROJ itself is a series of audio/visual experiments Mike Monroe has focused on doing over the years- starting originally with Flash and eventually moving into Unity. The central theme is always procedural visuals, powered dynamically by a song.
NOISETUBE originally began as a Google Cardboard project. Since the retirement of the Cardboard platform, steps have been taken to begin porting it to SteamVR to focus on PC VR hardware.
Features
- Surrealistic geometric landscapes.
- Reactive visual pacing that responds to music you give it.
- Your own personal journey in VR space. All landscapes are procedurally generated.
Videos
NOISETUBE used with “Lorn - Negative Jumpsuit - YouTube
SteamVR NOISETUBE Trailer - YouTube
Images
Logo
NOISETUBE Credits
Mike Monroe
Artist & Developer, Belief Engine
Audrey Cox
Art Assistance, Independant
Daniel Moyer
Art Assistance, Independant