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Dead Letter Dept.

Factsheet

Developer:

Belief Engine
Based in Redmond, Washington

Release date:

TBD

Platforms:

Steam Store

Website:

beliefengine.com/deadletterdept


Description

After moving to the big city, you got yourself an apartment, and secured a temp data entry job- just to keep you afloat till something better comes along. Your official title is a Data Conversion Operator, but you’re really more like a warm body who types up all the junk computers still can’t read.

Day to day, you go to work & process the images displayed on your terminal, and type up whatever text is in front of you. Whatever can be made out, that is. Letters and lost mail, some mangled and twisted, that have travelled from place to place with nowhere else to go. Sometimes the mail you receive is a little strange. Sometimes, it feels like it’s talking to you directly through the screen…

DEAD LETTER DEPT. is a short horror game mystery experience, where you use your computer keyboard to type in various prompts, and attempt to decipher damaged images as oddities begin to appear.

History

Mike Monroe has been wanting to work on a horror game again for long, long time. The game was originally inspired after hearing Scott McKie talk about his weird experiences as a Data Conversion Operator for the US Postal Service, in which during college he would go to the facility in the middle of nowhere in the dead of night.

The game is additionally loosely inspired by the Dead Letter Office branch of the USPS, in which mail is stored and sometimes sold away after all attempts to deliver it has failed.

Features


Videos

Teaser Trailer
YouTube - Download Video

Screenshots

Screenshot6 Screenshot5 Screenshot4 Screenshot3 Screenshot2 Screenshot1

Logos & Icons

Logo


Credits

Mike Monroe
Development, Belief Engine

Scott McKie
Additional Writing, Belief Engine


Contact

General Inquiries

support@beliefengine.com

Twitter

twitter.com/skullthug

Facebook

facebook.com/BeliefEngine

Web

BeliefEngine.com